AR/VR Development Australia | Augmented & Virtual Reality Solutions

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AR/VR Development Services Australia | Immersive Technology Solutions

Big0 delivers world-class augmented reality (AR) and virtual reality (VR) development services across Australia, helping businesses in Sydney, Melbourne, Brisbane, Perth, and beyond transform how they train employees, showcase properties, engage tourists, and deliver educational experiences. Our Australian-based team specializes in Unity and Unreal Engine development, creating immersive experiences that leverage the latest XR technologies while addressing the unique needs of Australian industries from mining and construction to real estate and healthcare.

With Australia's rapidly growing immersive technology sector valued at over AUD $2.4 billion and expanding at 30% annually, businesses across the country are discovering the competitive advantages of AR/VR solutions. From virtual mine site training in Western Australia to augmented reality retail experiences in Melbourne's shopping districts, our locally-developed solutions help Australian organizations reduce training costs by up to 60%, improve safety outcomes, and create memorable customer experiences that drive engagement and conversion.

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Why Australian Businesses Choose Big0 for AR/VR Development

Australian Market Expertise & Local Development Our Sydney and Melbourne-based development teams understand the unique requirements of Australian businesses, from mining and resources sector training needs to tourism and hospitality VR experiences. We've delivered successful projects across all major Australian cities and understand local industry regulations, safety standards, and business practices. Our developers work in Australian time zones, ensuring real-time collaboration and rapid response to project needs.

Unity & Unreal Engine Specialists for Enterprise Solutions We maintain expert-level certifications in Unity and Unreal Engine, the industry's leading platforms for immersive content creation. Our Australian team has delivered VR training simulations for major mining companies, AR property visualization tools for leading real estate groups, and mixed reality experiences for tourism operators. Whether you need photorealistic architectural visualizations using Unreal Engine 5 or cross-platform VR training modules in Unity, we deliver production-ready solutions optimized for Australian business requirements.

Industry-Specific AR/VR Solutions Mining & Resources VR Training: Virtual mine site inductions, heavy equipment operation simulations, emergency response training, and safety procedure walkthroughs that comply with Australian mining safety standards and reduce on-site training costs by up to 70%.

Real Estate Virtual Tours: Immersive 360° property tours, AR interior design visualization, off-the-plan apartment showcases, and virtual open homes that increase buyer engagement by 300% and accelerate sales cycles for Australian property developers.

Tourism & Hospitality VR Experiences: Virtual destination previews, 360° resort tours, AR heritage site experiences, and immersive travel planning tools that help Australian tourism operators showcase destinations to international and domestic travelers.

Healthcare VR Training & Simulation: Medical procedure training, surgical simulations, patient care scenarios, and mental health therapy applications developed in consultation with Australian healthcare professionals and aligned with TGA guidelines for medical software.

Education & Training XR Solutions: Immersive learning experiences for universities and TAFEs, virtual field trips, science simulations, trade skills training, and distance education tools that enhance learning outcomes for Australian students.

Comprehensive AR/VR Development Services Across Australia

Virtual Reality (VR) Development

Standalone VR Applications Custom VR experiences for Meta Quest 2/3, Pico Neo, and HTC Vive Focus platforms that don't require PC tethering. Perfect for mining site training, retail demonstrations, and mobile VR experiences where portability is essential. Our Australian team optimizes performance for standalone hardware while maintaining visual fidelity and interactive functionality.

PC-Powered VR Experiences High-fidelity VR applications leveraging PC VR systems (Valve Index, HTC Vive Pro, Meta Quest with Link) for training simulations, architectural walkthroughs, and complex industrial processes requiring maximum graphical detail. We develop for Windows platforms with optimization for Australian enterprise hardware configurations.

WebVR & Browser-Based Solutions Accessible VR experiences that run directly in web browsers using WebXR standards, eliminating installation requirements. Ideal for real estate virtual tours, product demonstrations, and customer-facing VR experiences accessible from any device. Our solutions work seamlessly across Australian internet infrastructure and varying connection speeds.

360° Video Experiences Immersive 360-degree video production and playback platforms for tourism marketing, training documentation, property showcases, and event coverage. We handle filming across Australian locations, post-production stitching, and interactive hotspot integration for engaging narrative experiences.

Augmented Reality (AR) Development

Mobile AR Applications (iOS/Android) Native AR apps using ARKit and ARCore frameworks for product visualization, interior design planning, educational content, and location-based experiences. Our Australian developers create AR solutions that work reliably across Australia's diverse mobile network infrastructure and device ecosystem.

WebAR Experiences Browser-based AR accessed via QR codes or web links, perfect for marketing campaigns, product launches, retail activations, and educational content. No app installation required—users simply point their smartphone camera. Our WebAR solutions have delivered engagement rates exceeding 45% for Australian retail and tourism clients.

Enterprise AR Solutions Industrial AR applications for maintenance guidance, assembly instructions, remote expert assistance, and warehouse navigation. Using devices like Microsoft HoloLens 2 and Magic Leap 2, we create AR tools that improve operational efficiency by 40% for Australian manufacturing and logistics operations.

AR Filters & Social Media Experiences Custom Instagram, Snapchat, and TikTok AR filters and effects for brand activations, product launches, and marketing campaigns targeting Australian audiences. Our creative team develops viral-ready AR experiences that drive social engagement and brand awareness.

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Mixed Reality (MR) & Advanced XR Solutions

Mixed Reality Applications Spatial computing experiences for Microsoft HoloLens 2 and Meta Quest 3 that blend digital content with the physical environment. Perfect for collaborative design reviews, maintenance procedures, medical training, and architectural visualization. Our MR solutions enable Australian businesses to visualize complex data and 3D models in real-world contexts.

Virtual Production & LED Volumes Real-time rendering solutions for film and content production using Unreal Engine and LED wall technologies. We've supported Australian production companies with virtual sets, pre-visualization tools, and real-time compositing workflows that reduce production costs and expand creative possibilities.

Digital Twin Integration VR/AR interfaces for digital twin platforms used in Australian mining operations, smart buildings, infrastructure projects, and industrial facilities. Our solutions connect real-time operational data with immersive 3D visualizations for enhanced decision-making and remote monitoring.

Haptic Feedback & Advanced Controllers Integration of haptic devices, motion platforms, and specialized controllers for training simulations requiring realistic tactile feedback. We've developed heavy equipment operation trainers for mining and construction companies with force feedback systems that replicate real-world machine controls.

Australian Industry Applications & Success Stories

Mining & Resources Sector VR Training

Underground Mining Safety Training (Western Australia) Developed comprehensive VR training platform for major WA mining operator featuring virtual underground mine environment with 12 safety scenarios. Trainees practice emergency procedures, hazard identification, and equipment operation in risk-free virtual environment. Result: 68% reduction in on-site training hours, 85% improvement in safety procedure retention, AUD $2.1M annual training cost savings.

Heavy Equipment Operation Simulation (Queensland) Created realistic VR simulators for haul truck, excavator, and dragline operation training at Central Queensland coal mine. Networked multiplayer capability allows supervised training sessions with real-time instructor feedback. Integrated performance analytics track trainee progress and identify skill gaps. Result: 4,200 hours of safe equipment familiarization before first field operation, zero training-related incidents.

Remote Site Induction VR (NT & WA) Virtual mine site induction covering safety procedures, site layout, environmental protocols, and operational areas for remote Northern Territory and Pilbara operations. Accessible via VR headset from any location, reducing travel requirements for interstate contractors. Includes knowledge testing and certification upon completion. Result: 92% reduction in induction-related travel, consistent training delivery across all sites.

Real Estate & Property Development

Off-the-Plan Apartment Sales VR (Sydney & Melbourne) Immersive VR property tours for luxury apartment developments in Sydney's Barangaroo and Melbourne's Southbank. Buyers explore photorealistic apartments with customizable finishes, furniture layouts, and lighting conditions before construction completion. Integrated with sales CRM for buyer preference tracking. Result: 73% increase in pre-construction sales, AUD $47M in presales attributed to VR experience.

Commercial Property AR Visualization (Brisbane) Augmented reality app for commercial real estate group allowing tenants to visualize office fit-outs, furniture layouts, and branding in vacant CBD spaces. Smartphone-based AR overlays design concepts onto empty floors during inspections. Result: 45% faster lease negotiations, 28% increase in premium office leases.

Heritage Property Virtual Tours (Various) 360° VR tours of historic Australian properties for heritage organizations and museums. Interactive hotspots provide historical context, archival imagery, and expert commentary. Accessible to international audiences unable to visit in person. Result: 340% increase in virtual visitor engagement, expanded international donor base.

Tourism & Hospitality Experiences

Great Barrier Reef VR Experience (Queensland) Immersive underwater VR experience for tourism operators allowing visitors to explore reef environments with marine life encounters. Educational content about reef ecology and conservation. Deployed at visitor centers and as pre-trip experience for international tourists. Result: 89% visitor satisfaction rating, increased conservation donations.

Outback Virtual Destination Preview (NT) VR preview experience for luxury Australian outback lodge showcasing accommodations, activities, and landscapes. Used by international travel agents to promote remote Australian destinations to overseas clients. 360° video captured across Uluru-Kata Tjuta National Park and surrounding regions. Result: 156% increase in international bookings from key markets.

AR Wine Trail Experience (South Australia) Augmented reality app for Barossa Valley wineries providing interactive cellar door experiences, vineyard information, and winemaking process visualization. Visitors scan markers to trigger AR content about wine regions, varietals, and heritage. Result: 62% increase in average visitor dwell time, higher wine purchase conversion.

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Healthcare & Medical VR Applications

Surgical Training Simulation (Melbourne) VR surgical procedure training for major Melbourne teaching hospital featuring realistic anatomy, instrument interaction, and procedural guidance. Developed in consultation with surgeons and aligned with Australian medical education standards. Supports both individual practice and recorded performance review. Result: 47% improvement in procedural competency scores, reduced live patient training requirements.

Mental Health VR Therapy (Various) Therapeutic VR applications for anxiety disorders, phobias, and PTSD treatment used by Australian psychologists and psychiatrists. Gradual exposure therapy environments with clinician-controlled progression. Developed with university research partners following evidence-based protocols. Result: 71% of patients showed measurable symptom improvement, higher engagement than traditional exposure therapy.

Patient Education & Consent (Sydney) VR experiences explaining complex medical procedures to patients before surgery or treatment. Immersive walkthroughs of surgical processes, recovery expectations, and anatomy education. Used during informed consent consultations. Result: 83% improvement in patient understanding, reduced pre-procedure anxiety scores.

Nursing & Allied Health Training (Queensland) VR training scenarios for nursing students covering patient assessment, medication administration, emergency response, and communication skills. Multi-user capability enables collaborative team training. Integrated with Queensland university nursing programs. Result: Enhanced clinical readiness, standardized training across cohorts.

Education & Training XR Solutions

University Science VR Labs (Various) Virtual laboratory experiences for Australian universities enabling chemistry, physics, and biology experiments in VR. Students conduct procedures impossible or dangerous in physical labs, with unlimited material access and failure tolerance. Supports remote learning and offshore students. Result: Expanded curriculum possibilities, 24/7 lab access for students.

TAFE Trade Skills Training (NSW & VIC) VR training modules for electrical, plumbing, and construction trades at TAFE institutions. Safe practice environment for hazardous procedures, tool familiarization, and building code compliance scenarios. Complements hands-on workshop training. Result: Accelerated skills development, reduced consumable costs.

School AR Learning Experiences (National) Augmented reality educational content for primary and secondary schools covering Australian history, science concepts, and geography. Students explore 3D models, historical reconstructions, and interactive simulations using classroom tablets. Aligned with Australian Curriculum. Result: Increased student engagement and concept retention.

Australian AR/VR Technology Stack & Platforms

Development Engines - Unity: Cross-platform VR/AR development for standalone headsets, mobile AR, WebXR, and PC VR applications - Unreal Engine 5: Photorealistic visualizations, architectural walkthroughs, virtual production, and high-fidelity training simulations - WebXR Frameworks: Browser-based VR/AR using Three.js, A-Frame, and Babylon.js for accessible experiences

VR Hardware Platforms - Meta Quest 2/3: Standalone VR for training, property tours, and enterprise applications - HTC Vive Pro/Focus: Enterprise VR for industrial training and collaborative experiences - Valve Index: High-fidelity PC VR for complex simulations and visualizations - Pico Neo 3/4: Enterprise standalone VR popular in Australian business deployments

AR Platforms - iOS ARKit: Native iPhone/iPad AR applications for consumer and enterprise use - Android ARCore: Cross-device AR for Samsung, Google, and other Android smartphones - Microsoft HoloLens 2: Enterprise mixed reality for industrial and healthcare applications - Magic Leap 2: Advanced MR for design visualization and spatial computing

Supporting Technologies - Photogrammetry & 3D Scanning: Reality capture of Australian locations and assets using drone and terrestrial scanning - 360° Video Production: Insta360 and professional multi-camera rigs for immersive video content - Spatial Audio: Ambisonics and spatial audio design for immersive soundscapes - Cloud Rendering: AWS/Azure-based rendering for high-fidelity experiences delivered to lightweight devices

AR/VR Development Process for Australian Clients

1. Discovery & Concept Development (1-2 weeks) Collaborative workshops with your Australian team to understand business objectives, user needs, and technical requirements. We identify specific use cases, define success metrics, and develop proof-of-concept prototypes. Site visits to Australian locations when developing location-specific experiences or training simulations.

2. Experience Design & Prototyping (2-4 weeks) UX design for immersive environments including interaction models, navigation systems, and interface design. Creation of interactive prototypes for user testing and stakeholder feedback. Iterative refinement based on Australian user testing with target audiences.

3. 3D Asset Production & Development (6-12 weeks) 3D modeling, texturing, and animation of environments, characters, and interactive objects. Unity or Unreal Engine development with performance optimization for target hardware platforms. Integration of spatial audio, haptics, and advanced interaction systems.

4. Content Integration & Testing (2-4 weeks) Integration of training content, property data, product information, or educational material. Comprehensive QA testing across target devices with Australian users. Performance optimization and compatibility verification across hardware variations common in Australian deployments.

5. Deployment & User Training (1-2 weeks) Application deployment to enterprise app stores, VR platforms, or web hosting infrastructure. User training and documentation for Australian staff and administrators. Analytics implementation for usage tracking and performance monitoring.

6. Ongoing Support & Updates (Continuous) Technical support for Australian users across time zones, content updates, platform updates for new VR/AR devices, and feature enhancements based on usage data and feedback. Regular maintenance ensures compatibility with evolving XR hardware and software ecosystems.

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Australian XR Market Insights & Compliance

Immersive Technology Market in Australia Australia's AR/VR market is experiencing rapid growth driven by enterprise adoption in mining, healthcare, education, and real estate sectors. Government initiatives like the National Innovation and Science Agenda support digital technology development. Australian businesses invested over AUD $820M in XR technologies in 2024, with training and simulation applications leading adoption.

TGA Considerations for Medical VR Medical VR applications used for clinical purposes may require Therapeutic Goods Administration (TGA) registration as medical devices depending on intended use and claims. We develop healthcare VR solutions with TGA requirements in mind, maintaining appropriate documentation and quality management systems. Our team advises on classification and regulatory pathways for Australian medical XR applications.

Workplace Health & Safety VR training systems must consider Australian WHS legislation and industry-specific safety standards. Our mining training VR aligns with state mining safety regulations (WA DMIRS, Qld RSHQ). Healthcare simulations follow relevant clinical guidelines. We design VR experiences with appropriate safety warnings, play area boundaries, and usage guidelines to prevent user injury.

Accessibility & Inclusion Our AR/VR solutions consider accessibility requirements under the Disability Discrimination Act, implementing features like adjustable controls, alternative interaction methods, and compatibility with assistive technologies where applicable. We design inclusive experiences accessible to diverse Australian user populations.

Data Privacy & Security XR applications collecting user data comply with Australian Privacy Principles (APPs) under the Privacy Act 1988. We implement appropriate data protection measures, transparent privacy policies, and secure data storage solutions. Enterprise VR applications integrate with Australian organization's existing security infrastructure and identity management systems.

Investment & Pricing for Australian AR/VR Projects

Mobile AR Application Development AUD $35,000 - $85,000 for native iOS/Android AR applications with 3D visualization, marker tracking, and interactive features. Includes UX design, 3D asset creation, development, testing, and app store deployment. Timeline: 8-14 weeks.

WebAR Experience Development AUD $18,000 - $45,000 for browser-based AR accessed via QR code or web link. Perfect for marketing campaigns and product visualization without app installation. Includes responsive design for Australian mobile devices and network optimization. Timeline: 4-8 weeks.

VR Training Simulation AUD $65,000 - $180,000 for comprehensive VR training platform with multiple scenarios, performance tracking, and instructor tools. Includes Unity/Unreal development, realistic 3D environments, interaction systems, and deployment to target VR hardware. Timeline: 12-20 weeks.

Real Estate VR Tour System AUD $28,000 - $70,000 per property for photorealistic VR property tours with interactive features and multi-platform delivery. Includes 3D modeling or photogrammetry, Unreal Engine development, and hosting infrastructure. Additional properties at reduced cost. Timeline: 6-10 weeks.

Enterprise MR Application (HoloLens/Magic Leap) AUD $95,000 - $250,000 for mixed reality applications integrating with enterprise systems, spatial mapping, and collaborative features. Includes industrial use case development, backend integration, and deployment support. Timeline: 16-24 weeks.

360° VR Video Production AUD $15,000 - $60,000 for professional 360-degree video experiences including filming at Australian locations, post-production, interactive hotspots, and delivery platform. Cost varies by production complexity and filming locations. Timeline: 6-12 weeks.

All pricing in Australian dollars. Projects include Australian-based project management, local development team, and ongoing support. Volume discounts available for multiple VR modules or property tours.

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Australian Cities We Serve

Sydney AR/VR Development Serving Greater Sydney including CBD, North Sydney, Parramatta, and innovation precincts with AR/VR development for real estate, finance, healthcare, and tourism sectors. Local team available for on-site consultations and production support.

Melbourne XR Services Supporting Melbourne businesses across CBD, Docklands, and suburban innovation hubs with VR training, AR retail experiences, and immersive content production. Partnerships with Melbourne universities and research institutions for advanced XR development.

Brisbane VR Solutions Delivering VR/AR projects for Brisbane and South East Queensland including property development, mining training, tourism experiences, and educational applications. Local presence supports regional Queensland projects.

Perth Mining VR Specialists Specialized VR training development for Western Australia's mining and resources sector. Extensive experience with Pilbara mining operations, safety training, and heavy equipment simulation specific to WA industry requirements.

Adelaide & Regional SA AR/VR services for Adelaide's healthcare, defense, and manufacturing sectors, plus tourism VR for SA wine regions and cultural attractions.

Canberra Government & Defense Secure VR/AR development for Australian government departments, defense applications, and national institutions requiring security clearances and on-premises deployment.

Regional & Remote Australia Cloud-based VR training and WebXR solutions designed for regional Australian businesses with consideration for internet connectivity and remote deployment requirements.

Frequently Asked Questions

We develop for all major VR platforms available in Australia including Meta Quest 2/3 (most popular for standalone enterprise VR), HTC Vive Pro/Focus, Valve Index, Pico Neo series, and PlayStation VR2. For enterprise clients, we recommend Meta Quest 3 for training applications due to excellent price-performance ratio (AUD $799-1,050), standalone operation without PC requirements, and easy content distribution via Oculus for Business. For high-fidelity architectural visualization or complex simulations requiring maximum graphical detail, we develop PC VR applications for Valve Index or HTC Vive Pro. Our Australian team helps you select appropriate hardware based on your specific use case, user count, deployment environment, and budget considerations.

VR training development for Australian businesses typically ranges from AUD $65,000 for single-module training experiences to AUD $180,000+ for comprehensive multi-scenario platforms with analytics and instructor tools. While initial development costs are higher than traditional training materials, ROI is typically achieved within 12-18 months through reduced travel costs, eliminated consumable expenses, increased training throughput, and improved safety outcomes. For example, our mining clients report 60-70% reduction in on-site training hours, elimination of equipment wear during training, and ability to practice hazardous scenarios impossible in real environments. When training large employee populations repeatedly (mining inductions, equipment operation, safety procedures), VR provides substantial long-term cost savings while improving learning outcomes and retention rates exceeding traditional methods by 40-50%.

Absolutely—VR has become increasingly important for Australian real estate, particularly for off-the-plan apartment sales in Sydney and Melbourne where buyers need to visualize unbuilt properties. Our VR property tours increase buyer engagement by 300% and accelerate sales cycles by allowing multiple property viewings without physical travel. For interstate and international buyers (significant portion of Australian property market), VR tours eliminate the need for expensive inspection trips while providing more immersive experience than photos or videos. We've delivered VR solutions for luxury apartments, commercial offices, retirement villages, and master-planned communities across Australia. Development costs (AUD $28,000-70,000 per property) are quickly offset by faster sales, reduced physical marketing costs, and ability to showcase customization options. VR tours integrate with existing sales processes and CRM systems used by Australian real estate groups.

Augmented reality delivers exceptional engagement for Australian retail and marketing campaigns—our WebAR experiences achieve 45% interaction rates compared to 2-3% for traditional digital ads. AR allows customers to visualize products in their own spaces (furniture, home improvement, automotive), try virtual cosmetics or fashion, and interact with branded experiences. For Australian retailers, we develop mobile AR apps using ARKit/ARCore for ongoing customer tools (IKEA-style furniture placement), and WebAR experiences for time-limited campaigns accessible via QR codes without app installation. WebAR is particularly effective for Australian market due to no download friction—customers simply scan QR code on packaging, posters, or digital ads to trigger AR experience. We've created AR campaigns for product launches, retail activations, tourism marketing, and educational content with average engagement times of 2-4 minutes—far exceeding traditional digital content. Development costs range from AUD $18,000 for simple WebAR to AUD $60,000+ for sophisticated native AR apps.

Yes, all our Australian VR/AR projects include comprehensive ongoing support and content update services. For enterprise VR training systems, we provide technical support for Australian users, bug fixes, compatibility updates for new VR headset firmware, and content refreshes when procedures or environments change. Support packages typically include AUD $1,200-3,500/month for technical support, hosting infrastructure, analytics, and minor content updates. Major content updates (new training modules, additional property tours, expanded scenarios) are quoted separately. For real estate VR, we offer per-property addition pricing (typically 40% less than initial property cost). Our Australian-based support team operates in local time zones ensuring rapid response when you need assistance. We also provide software updates to maintain compatibility as VR platforms evolve—Meta, HTC, and other manufacturers regularly release new headset models and we ensure your VR content continues functioning optimally.

VR training is most effective as complement to traditional methods rather than complete replacement, creating blended learning approaches that combine VR's strengths with hands-on practice and classroom instruction. VR excels at initial familiarization, procedural practice, hazard recognition, emergency response training, and standardized content delivery. For Australian mining companies, VR allows new equipment operators to safely learn controls, practice basic operations, and build confidence before touching real machinery—reducing on-site training time by 60-70%. However, physical skills development, mentoring relationships, and real-world variability still require traditional training. We recommend hybrid approaches: VR for foundational knowledge and initial practice, followed by supervised hands-on training for skill refinement. This approach maximizes VR's cost and safety benefits while ensuring trainees develop real-world competency. Our Australian clients report that VR-prepared trainees perform significantly better during subsequent hands-on training, requiring less instructor time and reaching competency faster than those without VR preparation.

Motion sickness (VR-induced nausea) affects approximately 20-40% of first-time VR users to varying degrees, though most people adapt with repeated exposure. We design VR experiences using best practices to minimize discomfort: smooth locomotion options, appropriate frame rates (90+ fps), fixed reference points, and comfort settings allowing users to customize movement styles. For training applications, we include tutorial modules that gradually introduce VR, allowing users to build tolerance. Modern standalone headsets like Quest 3 have significantly reduced motion sickness compared to earlier VR systems through improved tracking, higher refresh rates, and better optics. Most Australian enterprise VR users adapt within 2-3 sessions. For users unable to tolerate VR, we can develop alternative 2D training modes or desktop experiences covering same content. Regarding broader accessibility, we implement adjustable controls for users with mobility limitations, audio descriptions for vision impairment, and alternative interaction methods (voice, gaze-based) where appropriate. We work with Australian organizations to ensure VR training solutions accommodate diverse employee populations while complying with accessibility expectations.

Key Features

Virtual Reality Apps
Augmented Reality
Mixed Reality
360° Experiences
VR Training Simulations
Unity Development
Unreal Engine

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